In Python, turtle.Turtle()
is a function that creates and returns a new turtle object that can be used to draw graphics on a canvas.
The turtle graphics library in Python provides a simple way to create graphics and animations by allowing you to control a virtual turtle that moves on a canvas. The turtle can be moved around the canvas using commands such as forward()
, backward()
, left()
, right()
, etc.
To use the turtle graphics library, you first need to import the turtle
module. Then, you can create a new turtle object using the turtle.Turtle()
function. For example, the following code creates a new turtle and moves it forward by 100 units:
import turtle
t = turtle.Turtle()
t.forward(100)
You can also customize the appearance and behavior of the turtle object by setting various attributes such as its color, size, shape, and speed. For example, the following code creates a red turtle with a size of 5 and a speed of 2:
import turtle
t = turtle.Turtle()
t.color("red")
t.pensize(5)
t.speed(2)
t.forward(100)
Overall, the turtle.Turtle()
function is the starting point for creating and controlling turtle objects in the turtle graphics library.
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